http://www.madcitylabs.com/nanocytelc.html WitrynaAs a reaction, you can grant one creature you can see within 30 feet immunity to your malignant mist until the beginning of your next turn. The damage dealt by this ability increases to 1d8 at 3rd level, to 2d6 at 5th level, and by 1d6 every 2 nanocyte levels thereafter. This ability works against constructs.
Archetypes - Archives of Nethys: Starfinder RPG Database
WitrynaNanocyte knacks all require you to meet a minimum nanocyte level, and they're organized accordingly. Some nanocyte knacks require you to satisfy other … WitrynaThe Nanocyte's class skills are Acrobatics (Dex), Athletics (Str), Computers (Int), Engineering (Int), Life Science (Int), Medicine (Int), Perception (Wis), Physical Science (Int), Piloting (Dex), Profession (Cha, Int, or Wis), Sleight of Hand (Dex), … creative arts jobs nottingham
Regeneration - Faculties - Nanocyte - Classes - Archives of Nethys ...
WitrynaNanocyte knacks all require you meet a minimum nanocyte level, and they are organized accordingly. Some nanocyte knacks require you to satisfy other … WitrynaYou can use the Medicine skill to treat creatures within or adjacent to your cloud array as though you were adjacent to them. You can use a nanite surge to apply first aid as a … WitrynaIt feels like an artificer. Very fun utility class. I've GMd for a nanocyte sniper who was pretty good. Storing useful items is always a plus, like a ladder. He stayed in the back sniping alongside the operative who was also a sniper. Yeah it’s a fun class, you can take a ton of flavourful/theme-y abilities and options. creative arts ministry